C-Box Rules
1-No cursing/swearing.
2-No advertising. PM that please.
3-Keep fights out. PM that too please.
Thank you!
Here's the Scoop
Hey! Welcome to ATN, a new Narnian roleplay. We have recently opened, so we've done pretty good with being active so far! Keep up the good work my fellow Narnians! MOTM and COTM nominations are coming up so you should think about who you would like to nominate. New!8.11.08 I have decided to change the colors of names so that each category(including staff) are easy to find on the forum. If you have any suggestions about colors or if you have a problem with the color assigned, contact Jack/Caspian. Updates! 8.08.08 I have added RP Tutor boards at the bottom of the page and have added a few side tables. (as you can see) Check back here for updates frequently!
Registration Hall (3 sub-boards) This is your next step after registering. This is where your character comes to life, with your help after all. Templates are at the ready in here for you to create your new life for or against Aslan.
hint: You need the secret word to get in here!!! You also need to put the spaces in between the words. Moderators: Jack ™, Susan Pevensie
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Character Information (4 sub-boards) This is where you can find plotting, photo albums, journals, and more!
Chronicles of ATN This is where all of the finished threads go. If you would like to finish a thread that got put here, PM one of the staff members and we'll get right to it. (Staff aren't perfect.)
OCC threads only.
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Lands
Bism (2 sub-boards) Bism is the mysterious land of salamanders and other fiery beings, far below the earth. It is very mysterious and has had almost no contact with Narnia at all. Jewels and fiery gems grow there as if on trees, and can be plucked just as easily. It is a place that pulses with its own strange sort of life and energy. Moderator: Jack ™
Lone Islands (3 sub-boards) The Lone Islands are the most populous and busiest of the islands in the Eastern Ocean. There are three of them: Doorn, Avra, and Felimath. Merchants and goods pass through its harbor and its streets from all the mainland kingdoms and all the islands. There is a unique intersection there between Narnians, Calormenes, and Islanders. The Lone Islands have only recently been restored to their proper Narnian rule, by Caspian himself on his voyage to the end of the world. Prior to that they were overseen by Gumpas, and were a great center of the slave trade. The Calormenes are still bitter about that loss, and it is unclear what they will do. The Lone Islands are now ruled for Caspian by Duke Bern. Moderator: Jack ™
Telmar The men and women of Telmar have returned to the world from which they came. Those that have remained have, for the most part, become citizens of Narnia. If there are 'old school' Telmarines left, who knows what they might be up to? The land of Telmar is now occupied primarily by centaurs. Moderator: Jack ™
Calormen Theirs is a great empire of many provinces, lush vistas, huge trade, magnificent palaces, harrowing stories. For all that, they can be very dangerous to others. Their society is strict and hierarchical, obtuse and elegant. Of course Lewis says it best: "the Calormenes have dark faces and long beards. They wear flowing robes and orange colored turbans, and they are a wise, wealthy, courteous, cruel, and ancient people." Moderator: Jack ™
Harfang Harfang is the great city of the far northern giants -- the civilized ones. Although, of course, they're not quite so civil to everyone. They have a large castle and a king and queen and enjoy going out to hunt. They also enjoy feasts, for the which one of their chief delicacies is human flesh, cooked in a variety of ways. It is just as well, then, that they are far, far away, and don't seem to have too much of an inclination of moving south over Ettinsmoor into Narnia Moderator: Jack ™
Narnia (5 sub-boards) The humans of Narnia are not directly native to that area. Most of the human stock in Narnia now are the Telmarines who elected to stay in Narnia after Aslan awoke the spirits and brought the Talking Beasts out of hiding. They have acclimated well by this point, and there has been interaction between them and the humans from other nations. The men and women of Narnia are in a peculiar position, being either the people or the children of those who elected to remain in the face of great change and, more importantly, Aslan. It means that as a whole they are a good bunch, though of course it does not exempt them from the especially human trait of varying widely from person to person, and even from time to time within a single person. Moderators: Susan Pevensie, Lucy
Seven Islands The seven islands are precisely that: Seven. They are diverse, and in some ways each island's people are far different from the others. It is known that some of those islands (and parts of all of them) are mysterious and unknown, and Seven-islanders never seem to have trouble adjusting to bizarre situations. Moderator: Jack ™
Terebinthia Terebinthians are quintessential islanders, always preferring to live within sight of the ocean. As shipwrights they are unparalleled in the whole ocean. They are also great fishermen. They have a deep sense of honor and are loyal to Narnia and its king. A good number of minstrels come from Terebinthia, as well. Moderator: Jack ™
Ettinsmoor Ettinsmoor is the long, lonely land north of the River Shribble. It is mainly populated by giants. Long gullies, sometimes as much as fifty feet deep, crisscross its surface. The giants that do live there don't seem to have any sort of organization amongst themselves. It is generally considered a dangerous and wild place. There are a few scattered Talking Beasts there. There are also various scattered ruins of old, old times. And old, slippery bridges. Moderator: Jack ™
Archenland These are the lands of Archenland. The Archenlanders live a mountainous life, and enjoy deep forests, steep slopes, hunting, and mead. They have always been on good terms with Narnia, and on cautious terms with their Calormene neighbors across the desert to the south. For some reason their women bear twins an awful lot, which they always same similarly: Cor/Corin, Tar/Taren, etc. Moderator: Jack ™
Galma Galma is the island nearest of Narnia. Its people, like all islanders, love the sea and all travels on it. Their island is ruled by Duke Bozquam and is a peaceful place, for the most part. They enjoy jousts and the like, there, and have a chivalrous court. Galmians excel most of all at navigation on the high seas. Moderator: Jack ™
Roleplay Help (3 sub-boards) Not sure that you can post as much as needed? Come here to get help and improve your skills!
Tutors needed!
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Site Discussion This is where you can come and give suggestions, complain about something (not someone), ask anything, etc. Everything in here must be related to the site. If not, it will be moved to Randomness. Moderator: Jack ™
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Total Topics: 104 - Total Posts: 408 Last Updated Topic: Arallea's Album by 213231 (Sept 15, 2009, 1:37am) View the 10 most recent posts of this forum.